- Most edtech startups focus on helping the teacher or rely on the teacher for product discovery, can we turn it around? Presumably edtech co’s for K-12 (or even at higher education) don’t target students directly because purchasing power is limited and/or more learning is not their top extracurricular priority. Can we build stuff that rethinks the relationship/model of learning, that students don’t even notice it’s for learning? What does this look like—I think it depends on the subject. Kindergarten & elementary school kids will probably be hard, but maybe middle school/high school?
- Ed Startup 101 is full of voices. I try to read many of the posts but it’s difficult to digest all of them. Why isn’t there a voting system to see which posts have gained traction? People are not always ready to dole out likes but votes imply something different.
- I appreciate many of these voices (above). They are genuine and terribly human. I have never been a fan of corporate-speak.
- I asked myself what exactly is my goal in education technology. What do I hope to create or see it from it ultimately? I realize then that my interest is not confined to technology but to design more effective learning experiences with the incorporation of such. The fact is digital media in the rest of the world is evolving so quickly, it doesn’t make sense that the classroom is not. But this doesn’t mean throwing iPads or eBooks at it. This means rethinking our learning environments holistically, entirely.
- I am starting to get a better sense of what type of education tech I’d like to get involved with eventually. I am not so interested in products that drill skills or specific sets of knowledge. I am interested in technologies that help learners discover new learning possibilities (new ideas, more effectiveness in their learning) as well as technologies that help them create. I am interested in technologies that allow learners to take control of their learning processes— rather than a top-down dictation of what to learn.
- The e-textbook gets a bad name, but there is still something to be said about using an interactive medium. Perhaps they are just the start, or the stepping stone, to some grander experiments that we’ll eventually embark on (hopefully before students are forced to buy access codes en masse). The fundamental problem with textbooks is that it is still trying to teach from a position of rigid, constricted authority— okay, I get it, there is a need for standards / material / etc. But textbooks might be the number one culprit that teach our children that knowledge exists without context and is dictated by authority, that it is a set of summarized points to be tested in an exam. How can we recreate the textbook so that it still passes on knowledge, but does not dictate invisible constraints?
- When I get to build my own product/company (someday!), I want to incorporate sound cognitive science research.